EA Wins Lawsuit Over Battlefield 4’s Glitch-Filled Launch
DICE's Battlefield 4 might not be a perfect shooter, but EA's legal team sure is.
Ars Technica reports that a federal judge dismissed the class-action lawsuit filed by shareholders Louis Mastro and Ryan Kelly against EA, which claimed that the company made misleading claims in its interviews and earnings updates about the quality of Battlefield 4's development. For those who don't know, Battlefield 4 had a very rocky launch, citing numerous server issues, inaccurate shooting mechanics and all sorts of glitches. It got so bad that DICE announced it had to put the brakes on all its other projects just to fix the game, resulting in a 6 percent share drop at EA that very day. Battlefield 4 took three whole months to fix with all of DICE's other projects on hold during that time.
Kelly and Mastro sued EA and its executive members this past December because they believe they were withheld pivotal, need-to-know information, claiming that DICE purposely didn't warn them that Battlefield 4's launch would be disastrous. It's OK guys; we thought Battlefield 4 was going to be perfect too.
"The Court agrees with defendants that all of the purported misstatements are inactionable statements of opinion, corporate optimism, or puffery," said US District Judge Susan Illston of San Francisco. Judge Illston said that EA and Battlefield 4 were protected corporate speak.
One of the challenges Mastro and Kelly made was about a quote from EA President Frank Gibeau. Gibeau said EA was in a "much better state" for the next-gen transition in May 2013. Judge Illston said Gibeau's quote was "a non-actionable vague expression of corporate optimism and puffery upon which no reasonable investor would rely."